This is a list of new game features, and is prone to change.
Maps:
Map sizes are 128 (PopTB), 256, or 512
Units:
Mage - a new unit with some limited low level spell casting abilities
Effects:
Persistent lava flows
Apocaltpyic events, including deluge, dying planet, and meteor impact.
Random weather events, including rain storm, snow storm, and thunder storm.
Buildings:
Mage Warrior Training Hut
Spells:
Solar Flare - An area of effect burn damage spell, causes damage to buildings and units.
Summon Dead - A temporary group of undead warriors is summoned.
Whirlpool - ocean based spell that can sink ships.
Lightning storm - summon an electrical storm.
Wolfpack - summon a pack of wolves to mame and destroy.
Poltergeist - inflict demons on buildings, percentage chance at night for units in buildings to be attacked by demons.
Tribe:
8 Players maximum
Alliance Assist: help build your allies buildings, even use their training huts.
AI hostility rating, depending on which tribe inflicts the most damage
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